Category: video and sound

  • Editing as pathfinding: How to Edit a Film

    Editing as pathfinding: How to Edit a Film

    (In response to Walter Mulch’s In the Blink of an Eye: A Perspective on Film Editing.)

    So you make yourself comfortable in the well-equiped editing room, whether in the physical sense or whatever computing setup you use as your virtual editing room. Besides you lies a hundred feet or so worth of film, or alternatively, your computer screen flickers with hundreds of freshly-DSLR’d shots of close ups, tight shots, and context-establishing sequences.

    You feel the heaviness of the weight of the director’s original vision, whatever it might be, and which is often, in itself, a subjective take on the essence of a script and/or original source material, and the potential enjoyment (or lack thereof) of all prospective film viewers.

    To prepare yourself for the elusivity of the high-stakes process of film editing, you summon a “cheatsheet” of sorts that, supposedly, distills the process of film editing. Its contents, if they are of any merit, will most likely be along the following lines.

    1. Remind yourself that the process of editing is a process of pathfinding. You start with no inherent guarantees of what the end product will end up like, but you do know that it will be what it is supposed to be. Shots, in their rawest form are sturctureless, and what you do is to find or synthesise a path towards a coherently fulfilled vision.

    2. Know that the process of cutting is not just that, it is an extensive, iterative process of decision making as to what constitutes a suitable cut, and what can be put aside as a “shadow” cut, regardless of all the effort that went to it. Editing is a process that is measured in quality, not quantity.

    3. Be aware of the reason why (almost) all films need to be cut: Because of the logistic impossibility of having all objects, all actors, and all suitable conditions in the same place to construct a complete film in a single shot. In a way, by overcoming this limitation, filmmakers are freed from the impossibility of controlling every gesture or condition simultaneously to get a perfectly-coherent film.

    4. Recall that editing is not simply “taking out the bad bits,” but more of giving a film its unique nature through the order you bestow upon it. The shots are the DNA and the editing is the sequencing of it.

    5. Get your priorities straight: you should edit for emotion, then narrative, then rhythm. Lower in importance are the viewer’s eye-trace, the stage-line, and the 3D space continuity of the shot. Minimize the compromise you make for the first (tightly-bound) three as much as possible.

    6. Think like the viewer, and direct, or misdirect, him or her towards your narrative through editing. Minute details are  most of the time indiscernible to the viewer. (To help you keep that in mind at all time, you may use a cutout stick figure as a visual representation of the proportion of the cinema-goer against the towering cinema screen.)

    7. Isolate yourself from the conditions of shooting. All effort, time, cost, and agony that went into a shot are irrelevant if they do not perfect the emotional impact, progress the story, or fit into the rhythm of the film.

    8. Engage in editing in a pair or more, part of it is to avoid a locked POV on what should or should not be there, and the other part is to meet the often unforgiving timelines. One of you can be the “dreamer,” while the other will have to challenge the validity of the other’s dream.

    9. Visually distill each of the shots into a single “decisive moment,” preferably as a physically printed shot, that can both illuminate the emotion of a shot, and be used as a linguistic representation of all the details it can encompass.

    10. Conduct test screenings with an audience, but don’t take their explicit feedback to heart. Instead, focus on how does it feel to show your edited film to an audience.  If you must collect explicit feedback, be sure that it is a good time after the screening, so as to get a fully formed impression, not a reaction, or a referred pain, where the reaction is driven by a single scene when the issue is in what leads to or follows from it.

    11. Think of cuts as a blink of an eye amidst one’s continuously perceived reality: it happens when one thought gives way to another, when one emotion overtakes the observer in a way that changes his perception of the moment. Alternatively, think of an edited film as a dream where cuts happen to compress time and space in a meaningful, not necessarily realistic way.

    12. For any scene, there is a finite number of possible good cuts, which results in a specific branching schema that the editor has to bring to his awareness. The meaning of this is that not every moment is a potential cut; if, say, you want your audience to perceive a speaker as a liar, there is only one appropriate cut for that. An earlier or a later cut will result in the misdirection of the audience towards another conclusion.

     

  • Why People Don’t Trust The Dog, an audio documentary

    Why Dead People are Buried, a Nigerian folktale

    In the beginning of the world when the Creator had made men and women and the animals, they all lived together in the creation land. The Creator was a big chief, past all men, and being very kind-hearted, was very sorry whenever any one died. So one day he sent for the dog, who was his head messenger, and told him to go out into the world and give his word to all people that for the future whenever any one died the body was to be placed in the compound, and wood ashes were to be thrown over it; that the dead body was to be left on the ground, and in twenty-four hours it would become alive again.

    When the dog had travelled for half a day he began to get tired; so as he was near an old woman’s house he looked in, and seeing a bone with some meat on it he made a meal off it, and then went to sleep, entirely forgetting the message which had been given him to deliver.

    After a time, when the dog did not return, the Creator called for a sheep, and sent him out with the same message. But the sheep was a very foolish one, and being hungry, began eating the sweet grasses by the wayside. After a time, however, he remembered that he had a message to deliver, but forgot what it was exactly; so as he went about among the people he told them that the message the Creator had given him to tell the people, was that whenever any one died they should be buried underneath the ground.

    A little time afterwards the dog remembered his message, so he ran into the town and told the people that they were to place wood ashes on the dead bodies and leave them in the compound, and that they would come to life again after twenty-four hours. But the people would not believe him, and said, “We have already received the word from the Creator by the sheep, that all dead bodies should be buried.” In consequence of this the dead bodies are now always buried, and the dog is much disliked and not trusted as a messenger, as if he had not found the bone in the old woman’s house and forgotten his message, the dead people might still be alive.

     

    Using Logic Pro X, Isi Azu and myself set out to record the above chillingly existential folktale. As most folktales do, it evokes a communal sense of shared experience, and the way a culture attempts to make sense of the unknown. We felt that that this can be best captured through recording each phrase by a different individual from another culture. The results are below..

     

    (Another, more stripped down version is below).

     

  • “Man is the measure”

    “Man is the measure”

    E.M. Forester, in his short story, The Machine Stops, predicts—among many things, the prevalent paradigm of technology consumption: as a substitute for experience (or, “first-hand ideas”). Technology, he argues, can stand between man and his life—his “naked” humanity, through its persistent administration of convenient comfort.

    In one memorable passage, Kuno, the story’s sort-of protagonist describes the epiphany that helped him see through the veil of techology:

     

    Screen Shot 2013-09-20 at 12.13.31 AM

     

    In the dystopian world in which the story is set, the technologists advocate vicarious experience, as it is, they argue, the most purified and filtered. Vicarious experiences as in lectures, recorded music, telecommunications. As the zealot of a lecturer feverishly declared, the second-hand experience that one generation passes to the other would one day produce a “generation seraphically free  from any taint of personality.”

     

    To save ourselves from such a reality of saccharine death, we can’t help but follow in Kuno’s footsteps, to use ourselves as a measure of the world. Distance can only be understood by traversing it; and we only own things by holding them.

     

    Kuno found his way out by searching for darkness amidst the artificial light, for it is the only real exception among all the artificiality. Discomfort, at times, is the only real thing there is in one’s own context.
  • “Most artists are converted to art by art itself”

    “Most artists are converted to art by art itself”

    1.
    It is known that if one sets out to create a new work, one will have to look in one of two directions: within or without. Such a view operates under the assumption that there is a well-defined boundary between what we carry in our psyches and what we don’t. This dichotomy is because of one’s own “uniqueness,” some would argue.

    2.

    mimic me
    made by yours truly from other people’s ideas

    3.
    How unique are you? You might say very, because, after all, you have your very own genes, and live a strangely distinct and wondrous life. But do you, really? Your chromosomes, all 23 pairs of them, are almost the same as mine, with some variations. How different is your life than mine? We read the same books, we are marketed the same products, we consume the same entertainment, and are pretty much the manifestation of the same social constructs. Socioeconomic factors affect me as they affect you, and we deal with it the same way. We see the same sights, we travel the same paths.

    4.
    I transformed this:
    [soundcloud url=”http://api.soundcloud.com/tracks/79013756″ params=”” width=” 100%” height=”166″ iframe=”true” /]

    Into this:
    [soundcloud url=”http://api.soundcloud.com/tracks/110237345″ params=”” width=” 100%” height=”166″ iframe=”true” /]